Higgsfield 知識庫

Cinema Studio(4.0 / 3.5 / 3.0 及早期版本)|提示詞教學(繁體中文)

項目 內容
模態 影片(video)
供應商 Higgsfield
CLI / MCP 模型 ID cinematic_studio_video_4_0, cinematic_studio_video_3_5, cinematic_studio_3_0, cinematic_studio_video_v2, cinematic_studio_video
驗證狀態 ✅ 已核實(官方來源)
資料存取日期 2026-10-08
原始英文提示詞 一律保留原文,不作改寫;中文為解說/意譯

1. 一句話定位

Higgsfield 的電影製作工作室。4.0(2026-08):單次最長 30 秒、最多 50 張參考、Tempo(Chaotic/Dynamic/Calm/Single Shot)、30+ 鏡頭運動預設、 4 種相機(Modern、DV Camcorder、35mm Film、8mm Film)、5 種光學建模鏡片、前後延伸(Extend)、50+ 色板、Emotion Wheel(以 @character_name Joy 指定情緒)、Era 年代選擇。 3.5(2026-07):Genre/Color Palette/Camera MoveSet/Lighting/Camera/Lens/Focal Length/Aperture 面板。 官方遵從度測試(2026-08):Cinema Studio 4.0 保留最多約束。核心理念:設定面板負責技術方向,提示只需描述場景。

官方定位(原文):Cinema-grade execution when the user asks for Cinema Studio. Modes t2v / omni_reference / video_edit / video_extension, up to 1080p, camera/lens/light/genre controls.
— 來源:skills-catalog

官方定位(原文):Previous Cinema Studio release, up to 4K. Use when the user names it or needs 4K.
— 來源:skills-catalog

2. 規格速查

項目 規格 來源
4.0 長度/參考 最長 30 秒;最多 50 張參考圖(3.5 為 15 秒/9 張) blog:cinema-studio-4-0
4.0 Tempo Chaotic, Dynamic, Calm, Single Shot blog:cinema-studio-4-0
4.0 Emotion Wheel Hope, Anger, Joy, Trust, Fear, Surprise, Sadness, Disgust blog:cinema-studio-4-0
3.5 Genre General, Action, Epic, Drama, Comedy, Horror, Noir blog:cinema-studio-3.5-full-tutorial
3.5 Color Palette Naturalistic Clean, Bleached Warm, Hyper Neon, Teal & Orange Epic, Sodium Decay, Cold Steel, Bleach Bypass, Classic B&W blog:cinema-studio-3.5-full-tutorial
3.5 Camera MoveSet Classic Static, Silent Machine, One Take, Epic Scale, Intimate Observer, Impossible Camera, Documentary Snap, Raw Chaos, Dreamy Flow blog:cinema-studio-3.5-full-tutorial
3.5 Lighting/Camera/Lens Soft Cross, Overhead Fall, Contre-jour, Window, Practicals, Silhouette/Raw 16mm, Fine Film, Clean Digital/Clinical Sharp, Extreme Macro, Anamorphic, Warm Halation, Vintage Haze blog:cinema-studio-3.5-full-tutorial
3.5 焦距/光圈 8/14/35/50/75mm;f/1.4 Wide Open, f/4 Moderate, f/11 Deep Focus blog:cinema-studio-3.5-full-tutorial
CLI 4.0 t2v / omni_reference / video_edit / video_extension;≤1080p;原生音訊預設開;ID 不在 model list,需 higgsfield model get skills-catalog
CLI 3.5 限制 camera_style / light_scheme / color_grading 與 style_prompt 互斥;媒體總數 ≤15 cli-models

3. 提示詞結構公式

PANEL (not prompt): Genre → Era → Tempo → Camera → Lens → Aperture → Colour Palette → Lighting
PROMPT: [duration + "multi-shot cinematic scene" + style line]
        CHARACTERS (match the attached reference images exactly ...)
        BEAT 1, <NAME> (0-3s): ...
        BEAT 2, <NAME> (3-6s): ...
        AUDIO: ...
Emotion: "@character_name Joy"

官方 4.0 第 5 步:「類型、鏡片、相機、光圈、色彩、節奏都已設定,提示只需要描述場景,不需技術方向。」範例提示用「BEAT n, 名稱 (時間)」分段,CHARACTERS 段要求「match the attached reference images exactly」。

來源:blog:cinema-studio-4-0

flowchart LR
  G[Genre] --> E[Era] --> T[Tempo] --> C[Camera] --> L[Lens] --> A[Aperture] --> P[Colour Palette] --> LI[Lighting]
  LI --> EM["Emotion:@角色 Joy"]
  EM --> PR[提示只寫場景:CHARACTERS + BEAT 1..n + AUDIO]
  PR --> X[生成 → Forward/Backward Extend]

4. 逐步教學流程

  1. 選 Genre(劇情對峙用 Drama、追逐打鬥用 Action)——它影響之後所有決定。
  2. 設相機與鏡片:35mm Film 求菲林感、Modern 求乾淨數碼、DV Camcorder 求家用錄影帶感;鏡片例如 Vintage Anamorphic。
  3. 設 Tempo:慢戲 Calm、產品揭示 Single Shot、MV 用 Dynamic、動作戲 Chaotic。
  4. 用 Emotion Wheel 在提示中 @角色名 情緒,否則 AI 角色常是中性、難以解讀的表情。
  5. 寫提示:只描述場景;可上載最多 50 張參考(產品、代言人臉、鏡頭風格、地點)。

5. 技巧與範例提示詞

5.1 4.0 Era 選擇:同一場景設定為 2010s

範例提示詞(英文原文,逐字引用):

15-second multi-shot cinematic scene in the style of a 2010 dance movie. Shot on a digital cinema camera: crisp clean image, deep blacks, glossy teal-and-orange color grade, smooth steadicam movement, 120fps slow-motion accents, rhythmic cuts landing on the beat, streaky lens flares from lasers. Location: a 2010s nightclub, pulsing LED video walls, sweeping laser beams, strobes, thick haze from a fog machine, an illuminated bar glowing in the background, a DJ on a raised booth behind CDJs and a laptop.
CHARACTERS (match the faces and hairstyles of the attached reference images exactly, but dress them in 2010s club fashion; keep them consistent across all shots): GOLD GIRL: young woman, voluminous brunette blowout, large gold hoop earrings; wearing a gold sequin bodycon mini dress and black strappy heels. PINK GIRL: young woman, short brunette bob with bangs; wearing a hot-pink bandage mini dress, a chunky silver statement necklace and metallic heels. THE GUY: young man with a large afro, thin mustache and soul patch; wearing a slim-fit light-blue blazer over a deep V-neck white tee, dark skinny jeans, crisp white sneakers and dark wayfarer-style sunglasses indoors. A packed crowd of 2010s-dressed extras surrounds the floor, hands in the air, a few filming on early smartphones and compact digital cameras, all bouncing to the beat.
BEAT 1, THE CLUB (0-3s): Steadicam glides through the hazy crowd, laser beams cutting overhead, LED wall pulsing; the crowd parts to reveal GOLD GIRL and PINK GIRL dancing side by side in perfect sync at the center of the floor, owning it. Extras cheer and mirror their moves.
BEAT 2, THE ENTRANCE (3-6s): Cut to THE GUY sliding through the crowd; he lowers his sunglasses down his nose, a brief 120fps slow-motion hero moment with a laser flare across the lens, then a speed-ramp back to real time as he struts toward GOLD GIRL doing an exaggerated shuffle step.
BEAT 3, FIRST ATTEMPT (6-9s): Quick cuts on the beat. He orbits GOLD GIRL, mirroring her moves, leaning in with a smug grin and offering his hand mid-move. Snap to her deadpan face: she raises a flat palm in a "stop right there" gesture, spins away without missing a step. Crowd goes "oooh".
BEAT 4, SECOND ATTEMPT (9-12s): Undeterred, he shuffle-glides across the floor to PINK GIRL, drops a flashy pose and wiggles his eyebrows over his sunglasses. She looks him up and down, flips her hair dismissively and struts off to join GOLD GIRL. A DJ air horn blares from the booth.
BEAT 5, DOUBLE REJECTION (12-15s): Wide shot: the girls fist-bump and keep dancing back to back, untouchable. THE GUY shrugs an exaggerated "well, I tried" shrug straight to camera as confetti cannons pop in slow motion around him, glittering in the lasers. The crowd bursts out laughing and keeps jumping; camera cranes up over the flashing LED wall.
AUDIO: An original, fictional electro-house club banger (not any existing song), four-on-the-floor kick at 128 BPM, side-chained pumping synths, rising build into a big drop at the entrance of THE GUY, chopped wordless vocal hooks, glossy 2010 radio-dance mix. Crowd cheers and claps on the beat. Beat 3: crowd gasps "oooh!". Beat 4: a loud DJ air horn as PINK GIRL rejects him. Beat 5: the drop hits full force under crowd laughter and cheers as the confetti flies. No spoken dialogue.

中文解說:官方範例:同一角色、同一編舞、同一被拒絕橋段,只改年代。注意 BEAT 分段、CHARACTERS 要求配對參考圖並換上 2010s 服裝、AUDIO 要求「original, fictional … (not any existing song)」避免版權。

參數 / 設定 值
Era 2010s

來源:blog:cinema-studio-4-0

5.2 4.0 Era 選擇:同一場景設定為 1980s

範例提示詞(英文原文,逐字引用):

15-second multi-shot cinematic scene, 1980s dance-movie style. Shot on 35mm film: heavy visible film grain, halation blooming around practical lights, subtle gate weave, warm faded highlights, slight chromatic softness, the texture of an early-80s theatrical print. Location: a retro discotheque with a glowing red, white and blue checkerboard illuminated dance floor, chrome railings, red tufted leather booths, mirror balls and tinsel garlands overhead, starburst lens flares from the rig lights.
CHARACTERS (match the attached reference images exactly, keep faces, hair and outfits consistent across all shots): GOLD GIRL: young woman, voluminous brunette 70s blowout, gold sequin sleeveless top over a mustard long-sleeve, orange high-waisted flared pants, gold platform shoes, large gold hoop earrings. PINK GIRL: young woman, short brunette bob with bangs, hot-pink satin top trimmed with pink marabou feathers, silver sequin mini skirt, long pink gloves with feather cuffs, leopard-print boots. THE GUY: young man with a large afro, thin mustache and soul patch, amber-tinted aviator glasses, light-blue suit jacket over a cream wide-collar shirt, black flared trousers, gold hoop earring. A background crowd of era-dressed extras rings the dance floor behind the chrome railings, watching, clapping on the beat and mirroring the moves.
BEAT 1, THE FLOOR (0-3s): Crane shot sweeps down from the mirror balls toward the glowing floor, then a fast crash zoom onto GOLD GIRL and PINK GIRL dancing side by side in perfect sync at the center, hips and shoulders hitting every beat. The crowd behind the rails claps along.
BEAT 2, THE ENTRANCE (3-6s): Whip pan to THE GUY sliding into frame on his knees across the lit tiles, popping up into a confident funky strut. Low-angle dolly follows him as he points finger-guns at the girls. Extras hoot and cheer.
BEAT 3, FIRST ATTEMPT (6-9s): Quick cuts on the beat. He spins around GOLD GIRL, mirroring her moves, leaning in with a smug grin and offering his hand mid-move. Snap zoom to her face: she raises an eyebrow, spins out of his reach and turns her back on him without missing a step. Crowd goes "oooh".
BEAT 4, SECOND ATTEMPT (9-12s): Undeterred, he moonwalk-glides over to PINK GIRL, drops a flashy pose, lowers his aviators and winks. Snap zoom to her deadpan face; she flips her feather-trimmed glove in a dismissive "talk to the hand" gesture and dances away to join GOLD GIRL.
BEAT 5, DOUBLE REJECTION (12-15s): Wide shot: both girls stand side by side, arms crossed, shaking their heads in comic unison while still bouncing to the beat. THE GUY shrugs an exaggerated "well, I tried" shrug to the camera. The surrounding crowd bursts out laughing and keeps dancing. Freeze-frame on his sheepish grin, film grain heavy, image flickers like a projected print, classic 80s comedy ending.
AUDIO: An original, fictional upbeat funk-disco instrumental (not any existing song), punchy slap bass, four-on-the-floor drums, bright brass stabs, wah-wah guitar, around 118 BPM, mixed like a vintage vinyl record with warm tape saturation. Crowd claps land on the beat. Beat 3: crowd gasps "oooh!". Beat 4: a short vinyl record-scratch as PINK GIRL rejects him. Beat 5: warm crowd laughter and cheers; the music hits a triumphant brass sting on the freeze-frame. No spoken dialogue.

Step 6. Use Color Grading as a final pass. After generation, Color Grading gives you post-production control without leaving the platform. Adjust temperature, contrast, saturation, sharpness, film grain, highlights, and exposure to finish the clip.

中文解說:與上例對照:只改年代描述(35mm 菲林顆粒、光暈、片門晃動、早期 80 年代院線拷貝質感)及服裝,其餘結構相同。

參數 / 設定 值
Era 1980s

來源:blog:cinema-studio-4-0

5.3 4.0 Emotion Wheel:在提示中標記角色情緒

模板(Template)(官方原文):

@character_name Joy

範例提示詞:(此條為官方模板,來源未附對應範例)

中文解說:官方語法:@character_name 後接情緒(Joy、Anger、Fear…),模型據此生成表情與肢體語言。

來源:blog:cinema-studio-4-0

5.4 3.5 設定組合:戰爭場面(只靠面板)

範例提示詞:(來源未提供可逐字引用的範例 — 待補)

中文解說:官方三個實戰設定之一(15 秒海上登陸)。Bleach Bypass=高反差、銀灰去飽和;Raw Chaos=貼近爆炸的劇烈晃動;Practicals=場內光源。

參數 / 設定 值
Settings(官方原文) Genre: Action, Color Palette: Bleach Bypass, Camera MoveSet Style: Raw Chaos, Lighting: Practicals, Camera: Fine Film, Lens: Clinical Sharp, Focal Length: 14mm, Aperture: f/4 Moderate.

來源:blog:cinema-studio-3.5-full-tutorial

5.5 3.5 設定組合:拉力賽追逐

範例提示詞:(來源未提供可逐字引用的範例 — 待補)

中文解說:官方設定:Cold Steel 色板+Anamorphic+14mm 超廣角,營造長片級追逐。

參數 / 設定 值
Settings(官方原文) Genre: Action, Color Palette: Cold Steel, Camera MoveSet Style: Raw Chaos, Lighting: Practicals, Camera: Fine Film, Lens: Anamorphic, Focal Length: 14mm, Aperture: f/4 Moderate.

來源:blog:cinema-studio-3.5-full-tutorial

5.6 3.5 設定組合:黑暗奇幻戰役

範例提示詞:(來源未提供可逐字引用的範例 — 待補)

中文解說:官方設定:Epic+Teal & Orange Epic+Epic Scale 鏡頭+Contre-jour 逆光,令奇幻戰役讀起來像真人實拍。

參數 / 設定 值
Settings(官方原文) Genre: Epic, Color Palette: Teal & Orange Epic, Camera MoveSet Style: Epic Scale, Lighting: Contre-jour, Camera: Fine Film, Lens: Anamorphic, Focal Length: 35mm, Aperture: f/4 Moderate.

來源:blog:cinema-studio-3.5-full-tutorial

5.7 3.0:留空提示,只選角色與地點

範例提示詞(英文原文,逐字引用):

Leave the prompt empty. Select your character and your location. Cinema Studio handles the rest.

中文解說:官方 3.0 教學:角色(Cast)與地點設定好後,可以完全不寫提示。

來源:blog:cinema-studio-3.0

5.8 3.0:指明每張圖的角色(Image 1 = 角色、Image 2 = 地點)+多鏡打鬥

範例提示詞(英文原文,逐字引用):

Use Image 1 as a reference for the character's appearance, and Image 2 as reference for the location. Multi-shot editing, hotel corridor fight sequence. Shot 1: Telephoto lens. At the far end of a long, narrow luxury hotel corridor stands a young man in a dark tailored suit, white dress shirt, and a slightly loosened tie. The corridor features a deep red carpet, beige walls with warm yellow wall sconces, and evenly spaced room doors on both sides. Blocking his path are five or six men in black suits. They unbutton their jackets and assume fighting stances. Shot 2: Handheld tracking shot. The protagonist strides quickly toward the first opponent. In the tight space, he slams an elbow into him, smashing him against the wall. A framed picture rattles loose and shatters on the floor. Shot 3: Low-angle side shot. A second attacker throws a punch from the side. The protagonist grabs the arm mid-swing, uses the corridor wall for leverage, and flips him hard onto the carpet. Shot 4: Fast frontal close-up. The protagonist slips a punch and counters with a sharp palm strike to the jaw. The attacker crashes backward through a hotel room door, falling inside. Shot 5: Handheld, shaky tracking shot mid-hallway. Two attackers close in simultaneously. In the extremely confined space, the protagonist blocks left and right, drives his knee into one man's abdomen, then elbows the other in the temple. Both collapse in succession. A wall sconce shatters during the scuffle, darkening part of the corridor. Shot 6: Dynamic tracking shot. The final attacker, the largest of them all, stands guard near the door at the end of the hall. The protagonist accelerates into a sprint. In the narrow space, he sidesteps a heavy punch and spins into a rotating elbow strike, knocking the man down hard onto the carpet. Throughout the fight, the suit remains largely intact, the tie slightly crooked, the shirt subtly loosened, a faint sheen of sweat on his forehead, but he remains composed and sharp. Shot 7: Static camera. Medium shot widening to full. At the end of the corridor, the protagonist calmly walks past the fallen men. He adjusts his tie with one hand, his steps steady and controlled. He stops before the final door at the far end, back to camera. His broad-shouldered silhouette is outlined by the warm light of the wall lamp above the door. He slightly turns his head, takes a slow breath, and raises his right hand toward the door handle. Freeze frame the moment before his hand touches the handle.

中文解說:官方範例:首句分配參考圖用途,之後 Multi-shot editing 逐鏡描述酒店走廊打鬥。

來源:blog:cinema-studio-3.0

5.9 3.0:延續 @video1(無需新關鍵幀)

範例提示詞(英文原文,逐字引用):

Multi-shot cinematic scene, continuing @video1 Shot 1 (Wide, interior): Luxury high-rise hotel suite. Floor-to-ceiling windows reveal a city skyline under an orange-gold dusk sky. Interior dim, warm tungsten lighting. White bed and bedside lamp visible. Soft foreground bokeh. Light rain marks on the glass. Camera faces the door. The door opens. A young man in a slightly disheveled suit steps in. He walks toward camera; the door closes behind him. Near the windows stands a woman holding a glass of red wine, silhouetted by the sunset. He passes camera, heading toward her, hurriedly adjusting his jacket, straightening his tie, smoothing his shirt. Shot 2 (Medium tracking): He discreetly breathes into his hand, smells it, frowns. Nervous. He composes himself and continues forward. Man: "Sorry, I got held up a little. I should've been here sooner." Shot 3 (Over-the-shoulder from behind the woman): She slowly turns, gently swirling her wine, studying him with a faint smile. Woman: "Honey, where have you been?" Shot 4 (Two-shot, medium close-up): He steps close and wraps his arms around her waist from behind, forcing tenderness. Man (evasive): "I... was jogging." Shot 5 (Close-up on woman): She glances down at his shirt, raises an eyebrow. Woman: "That's weird... your shirt is completely dry." A brief pause.

中文解說:官方範例:以「continuing @video1」接續上一段,逐鏡標明景別與內外景。

來源:blog:cinema-studio-3.0

5.10 3.0:純文字生影(大廈爆破)

範例提示詞(英文原文,逐字引用):

A demolition crew detonates a skyscraper in a dense city at dawn. The building folds inward floor by floor in a cascade of glass and concrete dust, debris clouds billow outward in slow motion, pigeons scatter across the orange sky. Shot from street level on a handheld camera behind a safety barrier, crowd reactions visible in foreground. Realistic shockwave dust rolling toward camera.

中文解說:官方純文字範例:事件+物理過程(逐層向內塌陷、玻璃與混凝土塵)。

來源:blog:cinema-studio-3.0

5.11 3.0:換掉現有影片的地點

範例提示詞(英文原文,逐字引用):

In @video change location to @image_1. Horror film, man running from something scary.

中文解說:官方範例:極短指令——在 @video 中把地點換成 @image_1,加類型與動作。

來源:blog:cinema-studio-3.0

5.12 3.0:產品廣告(時間碼分段)

範例提示詞(英文原文,逐字引用):

0–4 seconds: The guy from @image_1 shuffles sleepily into the kitchen in pajamas, hair messy, eyes half-closed. He pulls the fridge open — completely empty. He stares blankly, sighs. He pulls out his phone. Cut to close-up of the phone screen — a food delivery app is open, a large bright button reads "Order Food". His thumb hovers, then taps it decisively. Camera stays tight on the screen, button animates as pressed. No scrolling, no other interactions. 4–9 seconds: Cut to exterior — bright daylight, modern apartment building. A delivery drone flies into frame from above carrying a pizza box. It descends in a smooth cinematic arc toward the balcony, gently places the pizza box on the railing, and lifts away. Wide-angle, slightly heroic drone shot, clean blue sky background. 9–15 seconds: Packshot. The guy is positioned on the left side of the frame, holding an open pizza box, taking a satisfied bite, eyes closed with joy. The right side of the frame is intentionally left clean and empty, neutral background, no objects, no clutter. Warm soft lighting. Static composition, camera does not move. Close-up on face left, right third of frame completely open for logo placement.

中文解說:官方薄餅廣告範例:用「0–4 seconds:」等時間碼分段敘事。

來源:blog:cinema-studio-3.0

5.13 3.0:Logo 動畫(Liquid Glass)

範例提示詞(英文原文,逐字引用):

Create an elegant dynamic logo reveal animation for the logo in Image 1. The overall visual style should follow a Liquid Glass aesthetic. Detailed requirements: The logo material should present a highly transparent liquid glass texture, featuring realistic refraction, transmission, and reflection effects. Inside the glass, flowing liquid light and subtle air bubbles move organically. The edges display characteristic glass dispersion, splitting light into a subtle rainbow spectrum. The logo should emerge from nothing through a transformation process where liquid glass material floats and flows in midair, then gradually solidifies into the final logo shape. Surface tension effects must be visibly realistic during the formation process. The overall animation rhythm should be extremely dynamic and powerful. The camera should switch angles multiple times throughout the sequence — from extreme close-up detail shots to full wide shots, from low-angle to high-angle views, including 360-degree orbital rotations around the logo. The camera movement enhances spatial depth and dimensionality, showcasing how refraction and internal light flow change from different perspectives. Transitions between shots should be smooth and fluid. Light passing through the glass logo should create caustic effects and colorful projections. The pacing should feel impactful and energetic, supported by fast, precise editing. The background should remain clean and dark to emphasize the glass material. At the end of the animation, the logo stabilizes in the center of the frame, with the glass surface maintaining a subtle, breathing-like liquid motion loop.

中文解說:官方動態設計範例:指定整體美學(Liquid Glass)再列出詳細要求。

來源:blog:cinema-studio-3.0

5.14 3.0:2D 手繪動畫動作場面

範例提示詞(英文原文,逐字引用):

2D hand-drawn anime style with top-tier cinematic production quality. A surreal urban transformation action scene set in a modern city at night, with neon lights reflecting on rain-soaked streets. Suddenly, the entire city begins to slowly move and reorganize under the control of someone's psychic power. Giant skyscrapers rotate and tilt like building blocks. Roads rise from horizontal to vertical, transforming into massive walls, while former walls flip over to become new floors. The direction of gravity constantly shifts. Two warriors continue an intense, relentless battle within this continuously transforming geometric space. One hangs completely upside down in midair, launching a fierce attack toward the opponent below. The other uses a moving building façade as a springboard to propel upward in counterattack. Both fighters instantly perceive and exploit the evolving spatial structure around them. An impossible-architecture aesthetic runs throughout the scene: staircases lead into the void, corridors bend into loops, and building cross-sections simultaneously display contradictory perspectives from multiple angles. The camera rotates and rolls at extreme speed, following the two warriors through the chaotic environment, rapidly switching from overhead shots to low-angle views to side perspectives. Fragments of buildings float in the air, slowly rotating like a frozen asteroid belt. Shattered neon tubes scatter pink and blue glowing particles drifting throughout the space. Glass curtain walls explode, with shards floating in zero gravity. The warriors' clothing and hair are pulled simultaneously by gravitational forces from multiple directions. The space feels extremely chaotic yet internally coherent, creating a psychedelic and awe-inspiring visual impact. Cel-shaded coloring style, hand-drawn line texture, strong depth-of-field effects, and cinematic widescreen composition.

中文解說:官方範例:第一句定畫風與製作水準,再寫超現實城市變形動作。

來源:blog:cinema-studio-3.0

6. Do / Don't 清單

✅ Do ⛔ Don't
技術方向交給面板,提示只寫場景 CLI 3.5 同時用 style axes 與 style_prompt(互斥)
用 Emotion Wheel 避免中性臉 以為 4.0 ID 會出現在 model list
音樂寫「original, fictional … not any existing song」
首句分配參考圖用途

來源:blog:cinema-studio-4-0, blog:cinema-studio-3.0, cli-models

7. CLI 參數表(自動擷取自官方 MODELS.md)

自動解析 cli-models;以 higgsfield model get <id> 取得即時 schema。

cinematic_studio_video_3_5 — Cinematic Studio Video 3.5

flag 必填 預設 可選值
--aspect_ratio false auto auto, 21:9, 16:9, 4:3, 1:1, 3:4, 9:16
--audio-references (or --audio) (0..15) false — UUID or path
--camera_style false — classic_static, silent_machine, one_take, epic_scale, intimate_observer, impossible_camera, documentary_snap, raw_chaos, dreamy_flow
--color_grading false — naturalistic_clean, bleached_warm, hyper_neon, teal_orange_epic, sodium_decay, cold_steel, bleach_bypass, classic_bw
--duration false 15 integer
--end-image (single) false — UUID or path
--enhance_prompt false false boolean
--generate_audio false false boolean
--genre false auto auto, action, horror, comedy, noir, drama, epic
--image-references (or --image) (repeated) false — UUID or path
--light_scheme false — soft_cross, contre_jour, overhead_fall, window, practicals, silhouette
--multi_prompt false — array
--multi_shot_mode false custom auto, custom
--multi_shots false false boolean
--prompt false — string
--prompt_language false zh en, zh
--resolution false 720p 480p, 720p, 1080p
--start-image (single) false — UUID or path
--style_prompt false — string
--video-references (or --video) (repeated) false — UUID or path

cinematic_studio_3_0 — Cinematic Studio 3.0

flag 必填 預設 可選值
--aspect_ratio false 16:9 auto, 21:9, 16:9, 4:3, 1:1, 3:4, 9:16
--audio-references (or --audio) (repeated) false — UUID or path
--batch_size false 1 integer
--duration false 5 integer
--end-image (single) false — UUID or path
--enhance_prompt false false boolean
--folder_id false — string
--generate_audio false false boolean
--genre false auto auto, action, horror, comedy, noir, drama, epic
--image-references (or --image) (repeated) false — UUID or path
--multi_prompt false — array
--multi_shot_mode false custom auto, custom
--multi_shots false false boolean
--preset_id false — string
--prompt true — string
--prompt_language false zh en, zh
--resolution false 720p 480p, 720p, 1080p, 4k
--speedramp false auto auto, linear, slowmo, speedup, fast_to_slowmo, slowmo_to_fast, super_slowmo, impact
--start-image (single) false — UUID or path
--video-references (or --video) (repeated) false — UUID or path

cinematic_studio_video_v2 — Cinematic Studio Video V2

flag 必填 預設 可選值
--aspect_ratio false 16:9 1:1, 4:3, 3:4, 16:9, 9:16
--batch_size false 1 integer
--cfg_scale false 0.5 number
--duration false 5 integer
--end-image (single) false — UUID or path
--folder_id false — string
--genre false auto auto, action, horror, comedy, western, suspense, intimate, spectacle
--image-references (or --image) (repeated) false — UUID or path
--kling_element_ids false — array
--mode false std pro, std
--multi_prompt false — array
--multi_shot_mode false custom auto, custom
--multi_shots false false boolean
--preset_id false — string
--prompt true — string
--sound false on on, off
--speedramp false auto auto, custom, linear, slowmo, speedup, impact
--start-image (single) false — UUID or path

cinematic_studio_video — Cinematic Studio Video

flag 必填 預設 可選值
--aspect_ratio false 16:9 1:1, 4:3, 3:4, 16:9, 9:16
--duration false 5 5, 10
--end-image (single) false — UUID or path
--prompt true — string
--slow_motion false false boolean
--sound false true boolean
--start-image (single) false — UUID or path

來源

詳見同資料夾 sources.md。所有事實存取日期:2026-10-08。